A twenty-one-year-old writer is likely to be inhibited by a lack of usable experience. Childhood and adolescence were something I knew.
You know I've learned a lot from every person I've collaborated with from Madlib to Jean Grae and Hi-Tek to Mos to DJ Quik to even somebody like Jermaine Dupri. I've taken something important away from every experience.
My films don't give you an easy ride. I can see that. The sense I get is that people have quite a physical experience with them. They feel afterwards that they've really been through something.
People only talk about what a joyous experience it is but there is terror: Your life as you know it is over. It's over the day that child is born. It's over and something completely new starts.
I think most artists will experience a lot of negative people on Twitter but thank God I've got so many followers that I'm not able to see them that much. I'll see some from time to time but for the most part I always focus on something good.
I think that the mark of a great book is that it will meet you wherever you're at and you'll feel and experience something new and different each time you read it.
You shouldn't be afraid of failure - when something fails you think 'What did I learn from that experience? I can do better next time.' Then kill that project and move on to the next. Don't get disappointed.
Whenever something happens that makes me laugh or if I remember something in the middle of the night that I want to share I jot the experience down.
I have a mess in my head sometimes and there's something very satisfying about putting it into words. Certainly it's not something that you're in charge of necessarily but writing about it putting it into your words can be a very powerful experience.
Do I ever think Gossip will be really massive in America? No I don't think it'll happen - and that's fine. It's kind of nice because I get to experience everything at once. I get to come home and it not be weird like in Paris or something. It is nice to be completely anonymous.
I wouldn't say I'm a very original thinker but if I have a good experience with something I'll want to take it further or adapt it in some way.
We have that illusion that we are 'deciding' what to make a character do in order to 'convey our message' or something like that. But at least in my experience you are often more like a river-rafting guide who's been paid a bonus to purposely steer your clients into the roughest possible water.
A lot of why I do something is just the novelty of the experience.
A rare experience of a moment at daybreak when something in nature seems to reveal all consciousness cannot be explained at noon. Yet it is part of the day's unity.
Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us networked ready. This is something I've been hoping for throughout my career.
I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand if you don't have something like force feedback that you can feel from the controller.
I don't want people to sit there and objectively watch the film. I want them to experience it as something that's under their skin so you try to make the films really tactile.
Any place that anyone can learn something useful from someone with experience is an educational institution.
No characters in 'Stay Close ' including the leads are black and white. I want them to be grey. I think that makes for a much more interesting reading experience something that will stay with you a little bit longer.
When you go to the movies with your whole family it's a different experience. For some reason it's something that you're all doing together and you take away something special in that.
Life it is not just a series of calculations and a sum total of statistics it's about experience it's about participation it is something more complex and more interesting than what is obvious.
I just think that the collective experience of going to see a film is something you can't recreate.
Something happens to us all when we experience something as a unit that doesn't occur when we're on our couches or holding our little portable DVD players.
Experience is what you get while looking for something else.