So that ideas of sort of relaxed symmetry have been something for years that I have been concerned with because I think that symmetry is a neutral shape as opposed to a form of design.
User-centered design means understanding what your users need how they think and how they behave - and incorporating that understanding into every aspect of your process.
The gays like 'Project Runway' because it's a fashion and the gays are into fashion and into design. It's a creative industry and most of the gays are pretty creative in general. That's just like the culture. We're not all into politics necessarily. We're more into the creative environment. I also think Heidi is a big draw. The boys love Heidi and think she's so fabulous. I just think it's a glitzy fun show and there are also always lots of gay boys on it and you know that's fun.
The wisdom of crowds works when the crowd is choosing the price of an ox when there's a single numeric average. But if it's a design or something that matters the decision is made by committee and that's crap. You want people and groups who are able to think thoughts before they share.
What I've learned from different designers is that it's key to be true to who you are and your vision. That's always been my line of thinking. Working through the whole design process I don't want to create something I wouldn't be proud to wear.
People tell you the world looks a certain way. Parents tell you how to think. Schools tell you how to think. TV. Religion. And then at a certain point if you're lucky you realize you can make up your own mind. Nobody sets the rules but you. You can design your own life.
I think a lot of times people design restaurants with flash in mind. I think you should design restaurants with function in mind. Make sure it's functional and works with what you're trying to accomplish. Design can come later.
I've always been a bit of a decorator. I think if I wasn't a singer I'd probably be in stage setting or interior design or something. I like clutter and I'm quite visually greedy. I can't have things to be plain I have to have things looking interesting... maybe I'm just a frustrated interior designer stuck in a singing career.
When you say 'design ' everybody thinks of magazine pages. So it's an emotive word. Everybody thinks it's how something looks whereas for me design is pretty much everything.
A Nicklaus Design golf course is done by the guys in my company that I work with that have been trained in my vision and they do what they think I might do. They might come in the office and ask me questions and I'd certainly answer their questions but I'm not involved in the site visits or anything else.
I approve designs not because I think I am more gifted or somebody who can see ahead three or four years from now but just to make sure that the design is a logical rational decision taken after analyzing pros and cons.
I mean I think about it but I don't design my record to get a certain public response.
When I design and wonder what the point is I think of someone having a bad time in their life. Maybe they are sad and they wake up and put on something I have made and it makes them feel just a bit better. So in that sense fashion is a little help in the life of a person. But only a little.
I come from a different era and I design clothes for our era. I think of people I want to dress when I design.
All those years of skating and dancing have carried over. I can't design anything without thinking of how a woman's body will look and move when she's wearing it.
Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
A purpose an intention a design strikes everywhere even the careless the most stupid thinker.
Design is a funny word. Some people think design means how it looks. But of course if you dig deeper it's really how it works.
I would think twice about designing stuff for which there was no need and which didn't endure.
I think there is a new awareness in this 21st century that design is as important to where and how we live as it is for museums concert halls and civic buildings.
I think it's really important to design things with a kind of personality.
A good designer must rely on experience on precise logic thinking and on pedantic exactness. No magic will do.
When I design buildings I think of the overall composition much as the parts of a body would fit together. On top of that I think about how people will approach the building and experience that space.
I design for real people. I think of our customers all the time. There is no virtue whatsoever in creating clothing or accessories that are not practical.
I wish people would love everybody else the way they love me. It would be a better world.