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There were years when I was a beer and tequila guy then I got real fat. And then I found that you could actually go on a diet and drink scotch. Then I got hooked on scotch and if you get hooked on scotch then everything else just tastes wrong.

I am not naturally that thin so I had to go through everything from using drugs to diet pills to laxatives to fasting. Those were my main ways of controlling my weight.

I thought you know the food and the diet thing is one way to start yourself onto a healthy lifestyle but if you don't move if you don't start exercising you're gonna deteriorate.

So when it comes to eating healthy it's just doing the right thing. And it's not something you have to do 365 days a year but I think it's something you have to do 25 days a month. Let's put it that way.

I'm an artist. So if acting doesn't work out which I hope it does I'm probably going to go into graphic design or something like that.

I decided to go to school for advertising and graphic design. That was what I was gonna do but acting is that thing it's like a splinter in your mind and you can't get rid of it. So I decided to move to L.A. a few years ago and it just snowballed into this thing called 'The Hunger Games.'

Different people have different styles but there is an opportunity as a director to be a writer in every moment with every visual cue and every piece of production design. Everything is a decision and everything can be obsessed over.

The interesting thing is when we design and architect a server we don't design it for Windows or Linux we design it for both. We don't really care as long as we're selling the one the customer wants.

That's something I learned in art school. I studied graphic design in Germany and my professor emphasized the responsibility that designers and illustrators have towards the people they create things for.

I have lived with my husband more than I have with my parents... I live beside him and know his worries his hopes and his dreams for his nation. We believe that things happen by design not in an arbitrary way. And we believe it is our duty to make things happen.

I have made bouquets of pleats bouquets of flowers bouquets of ruffles bouquets of feathers. Often I design in mousseline held tightly around the waist and with something else going on all around.

I wear a lot of different hats - from writer to producer and artist. We all do 5 or 6 jobs everything from creating our own graphic design to actually recording and the whole bit.

Looking back video game design seems a natural fit although there was no such thing when I was growing up. I built a Tic-Tac-Toe playing machine in my teens which went up in smoke on the night it was scheduled to go to a science fair.

Nothing they design ever gets in the way of a work of art.

I'm into designing houses and interior design. I like change. I like creating things out of nothing.

But my point is that you design something in the end that precludes any unhealthy trading practices that are not going to serve your environmental or your economic objectives but now is not the time to do it.

I don't design cars. I'm not a designer. I know what I desire to be built I know what the end result is the horsepower the competition we'll be working against - but I leave it to the people who work with me to put it all together. I don't do anything.

Dubstep has everything for me. Rhythm sound design heartfelt emotion - all in one place.

Good design is making something intelligible and memorable. Great design is making something memorable and meaningful.

In both business and personal life I've always found that travel inspires me more than anything else I do. Evidence of the languages cultures scenery food and design sensibilities that I discover all over the world can be found in every piece of my jewelry.

The point is that I don't design stuff for myself. I'm a toolmaker. I design things that other people want to use.

So much of it is the design of the shot or the motion of the character it's the work you do so that it has the same things that are in the movie. In just a few frames it's got to communicate something clearly and dramatically.

I had been impressed by the fact that biological systems were based on molecular machines and that we were learning to design and build these sorts of things.

We have no general conceptual thrust for the band other than trying to make music that keeps our interest. When things are novel they are probably things we have discovered by accident or investigation rather than by design.

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